Searched refs:mvColorHandle (Results 1 – 1 of 1) sorted by relevance
116 GLES20.glEnableVertexAttribArray(mvColorHandle); in onDrawFrame()137 … GLES20.glVertexAttribPointer(mvColorHandle, 4, GLES20.GL_FLOAT, false, 6*4, mTriangleVertices); in onDrawFrame()162 mvColorHandle = GLES20.glGetAttribLocation(mProgram, "aColor"); in onSurfaceCreated()164 if (mvColorHandle == -1) { in onSurfaceCreated()263 private int mvColorHandle; field in TestLatencyView.Renderer