Searched refs:mpAudioTrack (Results 1 – 2 of 2) sorted by relevance
167 int getSessionId() { return (mpAudioTrack == 0) ? 0 : mpAudioTrack->getSessionId(); } in getSessionId()305 sp<AudioTrack> mpAudioTrack; // Pointer to audio track used for playback variable
1071 if (mpAudioTrack != 0) { in ~ToneGenerator()1074 mpAudioTrack.clear(); in ~ToneGenerator()1143 mpAudioTrack->start(); in startTone()1235 mpAudioTrack->stop(); in stopTone()1267 mpAudioTrack = new AudioTrack(attributionSource); in initAudioTrack()1278 status_t status = mpAudioTrack->set( in initAudioTrack()1297 mpAudioTrack->setCallerName("tonegenerator"); in initAudioTrack()1300 mpAudioTrack.clear(); in initAudioTrack()1304 mpAudioTrack->setVolume(mVolume); in initAudioTrack()1518 lpToneGen->mpAudioTrack->stop(); in audioCallback()[all …]