Searched refs:minFrameCount (Results 1 – 4 of 4) sorted by relevance
111 size_t minFrameCount; in set() local112 status_t status = AudioRecord::getMinFrameCount(&minFrameCount, in set()123 while ((bufCount * frameCount) < minFrameCount) { in set()
3384 size_t minFrameCount = 0; in fastPlaybackThread_l() local3390 if (frameCount != 0 && (minFrameCount == 0 || frameCount < minFrameCount || in fastPlaybackThread_l()3391 (frameCount == minFrameCount && thread->hasFastMixer() && in fastPlaybackThread_l()3393 minFrameCount = frameCount; in fastPlaybackThread_l()3442 size_t minFrameCount = AudioSystem::calculateMinFrameCount( in updateSecondaryOutputsForTrack_l() local3449 frameCount = std::max(frameCount, minFrameCount); in updateSecondaryOutputsForTrack_l()
2355 size_t minFrameCount = 0; in createTrack_l() local2364 minFrameCount = mFrameCount * notificationsPerBuffer; in createTrack_l()2380 minFrameCount = AudioSystem::calculateMinFrameCount(latencyMs, mNormalFrameCount, in createTrack_l()2384 if (frameCount < minFrameCount) { in createTrack_l()2385 frameCount = minFrameCount; in createTrack_l()8265 const size_t minFrameCount = maxNotificationFrames * in createRecordTrack_l() local8267 frameCount = max(frameCount, minFrameCount); in createRecordTrack_l()
2895 const size_t minFrameCount = in isSampleRateSpeedAllowed_l() local2898 const bool allowed = mFrameCount >= minFrameCount; in isSampleRateSpeedAllowed_l()2905 mFrameCount, minFrameCount); in isSampleRateSpeedAllowed_l()