Searched refs:maskedAction (Results 1 – 1 of 1) sorted by relevance
1945 int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK; in findTouchedWindowTargetsLocked() local2257 if (maskedAction == AMOTION_EVENT_ACTION_DOWN) { in findTouchedWindowTargetsLocked()2281 if (maskedAction == AMOTION_EVENT_ACTION_DOWN) { in findTouchedWindowTargetsLocked()2359 } else if (maskedAction == AMOTION_EVENT_ACTION_UP || in findTouchedWindowTargetsLocked()2393 if (maskedAction != AMOTION_EVENT_ACTION_SCROLL) { in findTouchedWindowTargetsLocked()2436 if (maskedAction == AMOTION_EVENT_ACTION_MOVE) { in addDragEventLocked()2461 } else if (maskedAction == AMOTION_EVENT_ACTION_UP) { in addDragEventLocked()2463 } else if (maskedAction == AMOTION_EVENT_ACTION_CANCEL) { in addDragEventLocked()3668 if (maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN || in splitMotionEvent()3669 maskedAction == AMOTION_EVENT_ACTION_POINTER_UP) { in splitMotionEvent()[all …]