Searched refs:mX2 (Results 1 – 2 of 2) sorted by relevance
28 private final float mX2; field in CubicBezierInterpolator34 mX2 = x2; in CubicBezierInterpolator()44 return getCoordinate(t, mX1, mX2); in getX()
377 float mX2; field in FlingAnimationUtils.Builder403 mX2 = x2; in setX2()417 mX2 = -1.0f; in reset()426 mX2, mY2); in build()