Searched refs:mVrState (Results 1 – 1 of 1) sorted by relevance
104 private volatile int mVrState = FLAG_NON_VR_MODE; field in VrController120 mVrState |= FLAG_PERSISTENT_VR_MODE;123 mVrState &= ~FLAG_PERSISTENT_VR_MODE;285 return mVrState != FLAG_NON_VR_MODE; in shouldDisableNonVrUiLocked()300 final int oldVrState = mVrState; in changeVrModeLocked()305 mVrState |= FLAG_VR_MODE; in changeVrModeLocked()307 mVrState &= ~FLAG_VR_MODE; in changeVrModeLocked()310 boolean changed = (oldVrState != mVrState); in changeVrModeLocked()435 return (mVrState & FLAG_VR_MODE) != 0; in inVrMode()444 return (mVrState & FLAG_PERSISTENT_VR_MODE) != 0; in hasPersistentVrFlagSet()[all …]