Searched refs:mVertexTypeCount (Results 1 – 2 of 2) sorted by relevance
209 int mVertexTypeCount; field in Mesh.Builder224 mVertexTypeCount = 0; in Builder()235 return mVertexTypeCount - 1; in getCurrentVertexTypeIndex()261 mVertexTypes[mVertexTypeCount].t = t; in addVertexType()263 mVertexTypeCount++; in addVertexType()283 mVertexTypes[mVertexTypeCount].e = e; in addVertexType()285 mVertexTypeCount++; in addVertexType()426 int mVertexTypeCount; field in Mesh.AllocationBuilder437 mVertexTypeCount = 0; in AllocationBuilder()448 return mVertexTypeCount - 1; in getCurrentVertexTypeIndex()[all …]
49327 Landroid/renderscript/Mesh$AllocationBuilder;->mVertexTypeCount:I49346 Landroid/renderscript/Mesh$Builder;->mVertexTypeCount:I