Home
last modified time | relevance | path

Searched refs:mTextureMap (Results 1 – 3 of 3) sorted by relevance

/aosp12/packages/services/Car/cpp/evs/sampleDriver/
H A DGlWrapper.cpp300 glGenTextures(1, &mTextureMap); in initialize()
301 if (mTextureMap <= 0) { in initialize()
308 glBindTexture(GL_TEXTURE_2D, mTextureMap); in initialize()
412 glBindTexture(GL_TEXTURE_2D, mTextureMap); in updateImageTexture()
434 glBindTexture(GL_TEXTURE_2D, mTextureMap); in renderImageToScreen()
H A DGlWrapper.h70 GLuint mTextureMap = 0; variable
/aosp12/frameworks/base/libs/hwui/jni/
H A Dandroid_graphics_HardwareRenderer.cpp479 mTextureMap = state->mActiveMap; in PictureWrapper()
531 auto iter = context->mTextureMap.find(id); in serializeImage()
532 if (iter != context->mTextureMap.end()) { in serializeImage()
550 TextureMap mTextureMap; member in android::PictureWrapper