Searched refs:mSysUiProgress (Results 1 – 1 of 1) sorted by relevance
62 return scrim.mSysUiProgress;120 private float mSysUiProgress = 1; field in SysUiScrim152 if (mSysUiProgress <= 0) { in draw()238 if (progress != mSysUiProgress) { in setSysUiProgress()239 mSysUiProgress = progress; in setSysUiProgress()252 float factor = mSysUiProgress * mSysUiAnimMultiplier; in reapplySysUiAlphaNoInvalidate()