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Searched refs:mStagingPlayState (Results 1 – 2 of 2) sorted by relevance

/aosp12/frameworks/base/libs/hwui/
H A DAnimator.cpp40 , mStagingPlayState(PlayState::NotStarted) in BaseRenderNodeAnimator()
89 mStagingPlayState = PlayState::Running; in start()
95 mStagingPlayState = PlayState::Finished; in cancel()
101 mStagingPlayState = PlayState::Finished; in reset()
107 mStagingPlayState = PlayState::Reversing; in reverse()
113 mStagingPlayState = PlayState::Finished; in end()
179 if (mStagingPlayState == PlayState::Finished) { in pushStaging()
181 } else if (mStagingPlayState == PlayState::Running || in pushStaging()
184 if (prevFramePlayState != mStagingPlayState) { in pushStaging()
343 if (mStagingPlayState == PlayState::Running) { in onStagingPlayStateChanged()
[all …]
H A DAnimator.h146 PlayState mStagingPlayState; variable