Searched refs:mSinkChannelMask (Results 1 – 4 of 4) sorted by relevance
91 mSinkChannelMask = getChannelMaskFromCount(mSinkChannelCount); in FastMixer()92 mBalance.setChannelMask(mSinkChannelMask); in FastMixer()203 (void *)(uintptr_t)mSinkChannelMask); in updateMixerTrack()238 mSinkChannelMask = current->mSinkChannelMask; in onStateChange()239 mBalance.setChannelMask(mSinkChannelMask); in onStateChange()244 mSinkChannelMask = AUDIO_CHANNEL_NONE; in onStateChange()252 if (mSinkChannelMask == AUDIO_CHANNEL_NONE) { in onStateChange()253 mSinkChannelMask = getChannelMaskFromCount(mSinkChannelCount); in onStateChange()256 mSinkChannelMask & AUDIO_CHANNEL_HAPTIC_ALL); in onStateChange()491 if (mSinkChannelMask & AUDIO_CHANNEL_HAPTIC_ALL) { in onWork()
79 audio_channel_mask_t mSinkChannelMask; // If not AUDIO_CHANNEL_NONE, specifies sink channel member
85 audio_channel_mask_t mSinkChannelMask; variable
4796 state->mSinkChannelMask = mHapticChannelMask == AUDIO_CHANNEL_NONE in MixerThread()