Searched refs:mSessionQueues (Results 1 – 2 of 2) sorted by relevance
343 mSessionQueues.emplace(OFFLINE_UID, SessionQueueType()); in TranscodingSessionController()398 if (mSessionQueues[uid].empty()) { in dumpAllSessions()406 for (auto& sessionKey : mSessionQueues[uid]) { in dumpAllSessions()578 if (mSessionQueues.count(clientUid) == 0) { in addUidToSession_l()595 mSessionQueues[clientUid].push_back(sessionKey); in addUidToSession_l()622 SessionQueueType& sessionQueue = mSessionQueues[uid]; in removeSession_l()634 mSessionQueues.erase(uid); in removeSession_l()1159 LOG_ALWAYS_FATAL_IF(mSessionQueues.count(OFFLINE_UID) != 1, in validateState_l()1169 LOG_ALWAYS_FATAL_IF(mSessionQueues.count(uid) != 1, in validateState_l()1171 for (auto& sessionKey : mSessionQueues[uid]) { in validateState_l()[all …]
160 std::map<uid_t, SessionQueueType> mSessionQueues; variable