Searched refs:mServerConnections (Results 1 – 2 of 2) sorted by relevance
52 LOG_ALWAYS_FATAL_IF(mServerConnections.size() != 0, in ~RpcSession()283 mServerConnections.push_back(session); in assignServerToThisThread()290 if (auto it = std::find(mServerConnections.begin(), mServerConnections.end(), connection); in removeServerConnection()291 it != mServerConnections.end()) { in removeServerConnection()292 mServerConnections.erase(it); in removeServerConnection()293 if (mServerConnections.size() == 0) { in removeServerConnection()338 findConnection(tid, &exclusive, nullptr /*available*/, mSession->mServerConnections, in ExclusiveConnection()360 mSession->mClientConnections.size(), mSession->mServerConnections.size()); in ExclusiveConnection()
194 std::vector<sp<RpcConnection>> mServerConnections; variable