/aosp12/frameworks/native/libs/gui/tests/ |
H A D | SurfaceTextureMultiContextGL_test.cpp | 34 ASSERT_EQ(OK, mST->updateTexImage()); in TEST_F() 49 ASSERT_EQ(OK, mST->updateTexImage()); in TEST_F() 65 ASSERT_EQ(OK, mST->updateTexImage()); in TEST_F() 81 ASSERT_EQ(OK, mST->updateTexImage()); in TEST_F() 84 mST->abandon(); in TEST_F() 94 ASSERT_EQ(OK, mST->updateTexImage()); in TEST_F() 109 ASSERT_EQ(OK, mST->updateTexImage()); in TEST_F() 126 ASSERT_EQ(OK, mST->updateTexImage()); in TEST_F() 155 ASSERT_EQ(OK, mST->updateTexImage()); in TEST_F() 186 ASSERT_EQ(OK, mST->updateTexImage()); in TEST_F() [all …]
|
H A D | SurfaceTextureGLToGL_test.cpp | 47 mST->updateTexImage(); // consume it in TEST_F() 51 mST->updateTexImage(); in TEST_F() 66 mST->setTransformHint(0); in TEST_F() 69 mST->updateTexImage(); in TEST_F() 72 mST->updateTexImage(); in TEST_F() 74 buf = mST->getCurrentBuffer(); in TEST_F() 235 mST->abandon(); in TEST_F() 284 buffer = mST->getCurrentBuffer(); in TEST_F() 295 mST.clear(); in TEST_F() 322 buffer = mST->getCurrentBuffer(); in TEST_F() [all …]
|
H A D | SurfaceTextureClient_test.cpp | 91 mST.clear(); in TearDown() 115 sp<GLConsumer> mST; member in android::SurfaceTextureClientTest 196 mST->abandon(); in TEST_F() 301 sp<GLConsumer> st(mST); in TEST_F() 520 sp<GLConsumer> mST; in TEST_F() member in android::TEST_F::MyThread 530 mST->updateTexImage(); in TEST_F() 537 : mST(mST), mBufferRetired(false) { in TEST_F() 558 mST->updateTexImage(); in TEST_F() 582 mST->getTransformMatrix(mtx); in TEST_F() 614 mST->getTransformMatrix(mtx); in TEST_F() [all …]
|
H A D | SurfaceTextureGL_test.cpp | 490 EXPECT_EQ(OK,mST->updateTexImage()); in TEST_F() 495 EXPECT_EQ(OK,mST->updateTexImage()); in TEST_F() 516 EXPECT_EQ(OK,mST->updateTexImage()); in TEST_F() 517 EXPECT_EQ(OK,mST->updateTexImage()); in TEST_F() 529 EXPECT_EQ(OK,mST->updateTexImage()); in TEST_F() 543 mST->setDefaultBufferSize(1280, 720); in TEST_F() 556 Rect r = mST->getCurrentCrop(); in TEST_F() 588 Rect r = mST->getCurrentCrop(); in TEST_F() 599 r = mST->getCurrentCrop(); in TEST_F() 611 r = mST->getCurrentCrop(); in TEST_F() [all …]
|
H A D | SurfaceTextureGLThreadToGL_test.cpp | 39 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 61 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 89 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 121 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 162 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 181 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 182 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 189 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F()
|
H A D | SurfaceTextureGL.h | 42 mST = new GLConsumer(mConsumer, TEX_ID, GLConsumer::TEXTURE_EXTERNAL, in SetUp() 46 mTextureRenderer = new TextureRenderer(TEX_ID, mST); in SetUp() 49 mST->setFrameAvailableListener(mFW); in SetUp() 56 mST.clear(); in TearDown() 65 sp<GLConsumer> mST; variable
|
H A D | SurfaceTextureMultiContextGL.h | 46 mSecondTextureRenderer = new TextureRenderer(SECOND_TEX_ID, mST); in SetUp() 58 mThirdTextureRenderer = new TextureRenderer(THIRD_TEX_ID, mST); in SetUp()
|
H A D | TextureRenderer.cpp | 31 const sp<GLConsumer>& st) : mTexName(texName), mST(st), mPgm(0), in TextureRenderer() 110 mST->getTransformMatrix(texMatrix); in drawTexture()
|
H A D | SurfaceTextureFBO_test.cpp | 55 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F() 79 ASSERT_EQ(NO_ERROR, mST->updateTexImage()); in TEST_F()
|
H A D | TextureRenderer.h | 37 sp<GLConsumer> mST; variable
|
H A D | SurfaceTextureGLThreadToGL.h | 157 mST->setFrameAvailableListener(mFC); in SetUp()
|