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Searched refs:mRunningVDAnimators (Results 1 – 2 of 2) sorted by relevance

/aosp12/frameworks/base/libs/hwui/
H A DRootRenderNode.cpp54 for (auto& anim : mRunningVDAnimators) { in prepareTree()
92 for (auto& anim : mRunningVDAnimators) { in detachAnimators()
99 mRunningVDAnimators.clear(); in detachAnimators()
106 mPausedVDAnimators.insert(mRunningVDAnimators.begin(), mRunningVDAnimators.end()); in pauseAnimators()
107 for (auto& anim : mRunningVDAnimators) { in pauseAnimators()
110 mRunningVDAnimators.clear(); in pauseAnimators()
129 for (auto it = mRunningVDAnimators.begin(); it != mRunningVDAnimators.end();) { in runVectorDrawableAnimators()
131 it = mRunningVDAnimators.erase(it); in runVectorDrawableAnimators()
153 for (auto it = mRunningVDAnimators.begin(); it != mRunningVDAnimators.end();) { in runVectorDrawableAnimators()
160 it = mRunningVDAnimators.erase(it); in runVectorDrawableAnimators()
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H A DRootRenderNode.h64 std::set<sp<PropertyValuesAnimatorSet> > mRunningVDAnimators; variable