Searched refs:mRenderPosition (Results 1 – 2 of 2) sorted by relevance
38 , mRenderPosition(0) in AudioStreamOut()69 const uint32_t truncatedPosition = (uint32_t)mRenderPosition; in getRenderPosition()73 mRenderPosition += deltaHalPosition; in getRenderPosition()76 *frames = mRenderPosition / mRateMultiplier; in getRenderPosition()189 mRenderPosition = 0; in flush()198 mRenderPosition = 0; in standby()
99 uint64_t mRenderPosition; // reset by flush or standby variable