Searched refs:mRectYAnim (Results 1 – 1 of 1) sorted by relevance
106 private FlingSpringAnim mRectYAnim; field in RectFSpringAnim183 if (mRectYAnim != null) { in onTargetPositionChanged()186 if (mRectYAnim.getTargetPosition() != mTargetRect.top) { in onTargetPositionChanged()187 mRectYAnim.updatePosition(mCurrentY, mTargetRect.top); in onTargetPositionChanged()191 if (mRectYAnim.getTargetPosition() != mTargetRect.bottom) { in onTargetPositionChanged()192 mRectYAnim.updatePosition(mCurrentY, mTargetRect.bottom); in onTargetPositionChanged()196 if (mRectYAnim.getTargetPosition() != mTargetRect.centerY()) { in onTargetPositionChanged()197 mRectYAnim.updatePosition(mCurrentY, mTargetRect.centerY()); in onTargetPositionChanged()249 mRectYAnim = new FlingSpringAnim(this, context, RECT_Y, startY, endY, dampedYVelocityPxPerS, in start()273 mRectYAnim.start(); in start()[all …]