Searched refs:mProtectedGrContext (Results 1 – 2 of 2) sorted by relevance
325 mProtectedGrContext = GrDirectContext::MakeGL(glInterface, options); in SkiaGLRenderEngine()347 if (mProtectedGrContext) { in ~SkiaGLRenderEngine()348 mProtectedGrContext->flushAndSubmit(true); in ~SkiaGLRenderEngine()349 mProtectedGrContext->abandonContext(); in ~SkiaGLRenderEngine()374 return mInProtectedContext ? mProtectedGrContext.get() : mGrContext.get(); in getActiveGrContext()1499 if (mProtectedGrContext) { in dump()1500 mProtectedGrContext->dumpMemoryStatistics(&gpuProtectedReporter); in dump()
152 sk_sp<GrDirectContext> mProtectedGrContext; variable