Searched refs:mPointSpriteEnable (Results 1 – 2 of 2) sorted by relevance
93 boolean mPointSpriteEnable; field in ProgramFragmentFixedFunction.Builder182 if (mPointSpriteEnable) { in buildShaderString()243 mPointSpriteEnable = false; in Builder()278 mPointSpriteEnable = enable; in setPointSpriteTexCoordinateReplacement()
49448 Landroid/renderscript/ProgramFragmentFixedFunction$Builder;->mPointSpriteEnable:Z