Searched refs:mPlaceholderDrawBuffer (Results 1 – 4 of 4) sorted by relevance
263 uint32_t mPlaceholderDrawBuffer[4]; variable
988 glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer); in cleanupPostRender()1000 glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer); in cleanFramebufferCache()
247 uint32_t mPlaceholderDrawBuffer[4]; variable
943 glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer); in cleanupPostRender()