Searched refs:mMotionDown (Results 1 – 3 of 3) sorted by relevance
82 mLastTouch.x = mMotionDown.x = mOptions.simulatedDndStartPoint.x; in startDrag()83 mLastTouch.y = mMotionDown.y = mOptions.simulatedDndStartPoint.y; in startDrag()86 final int registrationX = mMotionDown.x - dragLayerX; in startDrag()87 final int registrationY = mMotionDown.y - dragLayerY; in startDrag()125 mDragObject.xOffset = mMotionDown.x - (dragLayerX + dragRegionLeft); in startDrag()126 mDragObject.yOffset = mMotionDown.y - (dragLayerY + dragRegionTop); in startDrag()
75 protected final Point mMotionDown = new Point(); field in DragController325 mDragObject.dragView.animateTo(mMotionDown.x, mMotionDown.y, onCompleteRunnable, duration); in animateDragViewToOriginalPosition()405 mMotionDown.set(dragLayerPos.x, dragLayerPos.y); in onControllerInterceptTouchEvent()
174 mRegistrationX = mMotionDown.x - dragLayerX; in startDrag()175 mRegistrationY = mMotionDown.y - dragLayerY; in startDrag()201 mDragObject.xOffset = mMotionDown.x - (dragLayerX + dragRegionLeft); in startDrag()202 mDragObject.yOffset = mMotionDown.y - (dragLayerY + dragRegionTop); in startDrag()