Searched refs:mMatrices (Results 1 – 3 of 3) sorted by relevance
/aosp12/packages/apps/WallpaperPicker/src/com/android/gallery3d/glrenderer/ |
H A D | GLES20Canvas.java | 90 private float[] mMatrices = new float[INITIAL_RESTORE_STATE_SIZE * MATRIX_SIZE]; field in GLES20Canvas 173 Matrix.setIdentityM(mMatrices, mCurrentMatrixIndex); in GLES20Canvas() 242 Matrix.setIdentityM(mMatrices, mCurrentMatrixIndex); in setSize() 244 Matrix.translateM(mMatrices, mCurrentMatrixIndex, 0, height, 0); in setSize() 245 Matrix.scaleM(mMatrices, mCurrentMatrixIndex, 1, -1, 1); in setSize() 262 float[] m = mMatrices; in translate() 276 float[] matrix = mMatrices; in rotate() 288 if (mMatrices.length <= mCurrentMatrixIndex) { in save() 289 mMatrices = Arrays.copyOf(mMatrices, mMatrices.length * 2); in save() 291 System.arraycopy(mMatrices, currentIndex, mMatrices, mCurrentMatrixIndex, MATRIX_SIZE); in save() [all …]
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/aosp12/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
H A D | GLES20Canvas.java | 271 Matrix.setIdentityM(mMatrices, mCurrentMatrixIndex); in GLES20Canvas() 351 Matrix.setIdentityM(mMatrices, mCurrentMatrixIndex); in setSize() 357 Matrix.scaleM(mMatrices, mCurrentMatrixIndex, 1, -1, 1); in setSize() 394 Matrix.translateM(mMatrices, mCurrentMatrixIndex, x, y, z); in translate() 403 float[] m = mMatrices; in translate() 412 Matrix.scaleM(mMatrices, mCurrentMatrixIndex, sx, sy, sz); in scale() 422 float[] matrix = mMatrices; in rotate() 431 float[] currentMatrix = mMatrices; in multiplyMatrix() 457 if (mMatrices.length <= mCurrentMatrixIndex) { in save() 458 mMatrices = Arrays.copyOf(mMatrices, mMatrices.length * 2); in save() [all …]
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/aosp12/packages/apps/Gallery2/src/com/android/gallery3d/glrenderer/ |
H A D | GLES20Canvas.java | 271 Matrix.setIdentityM(mMatrices, mCurrentMatrixIndex); in GLES20Canvas() 351 Matrix.setIdentityM(mMatrices, mCurrentMatrixIndex); in setSize() 357 Matrix.scaleM(mMatrices, mCurrentMatrixIndex, 1, -1, 1); in setSize() 394 Matrix.translateM(mMatrices, mCurrentMatrixIndex, x, y, z); in translate() 403 float[] m = mMatrices; in translate() 412 Matrix.scaleM(mMatrices, mCurrentMatrixIndex, sx, sy, sz); in scale() 422 float[] matrix = mMatrices; in rotate() 431 float[] currentMatrix = mMatrices; in multiplyMatrix() 457 if (mMatrices.length <= mCurrentMatrixIndex) { in save() 458 mMatrices = Arrays.copyOf(mMatrices, mMatrices.length * 2); in save() [all …]
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