Searched refs:mMaskShader (Results 1 – 2 of 2) sorted by relevance
184 private BitmapShader mMaskShader; field in RippleDrawable987 if (mMaskShader == null) { in createAnimationProperties()990 shader.setShader(mMaskShader); in createAnimationProperties()1064 mMaskShader = null; in updateMaskShaderIfNeeded()1082 mMaskShader = new BitmapShader(mMaskBuffer, in updateMaskShaderIfNeeded()1116 mRunningAnimations.get(i).getProperties().getShader().setShader(mMaskShader); in updateMaskShaderIfNeeded()1213 if (mMaskShader != null && mState.mRippleStyle == STYLE_SOLID) { in getRipplePaint()1216 mMaskShader.setLocalMatrix(mMaskMatrix); in getRipplePaint()1236 p.setShader(mMaskShader); in getRipplePaint()
20152 Landroid/graphics/drawable/RippleDrawable;->mMaskShader:Landroid/graphics/BitmapShader;