Searched refs:mLastRefreshRate (Results 1 – 3 of 3) sorted by relevance
140 if (isMissingPresentTime && !mLastRefreshRate.reported.isValid()) { in calculateAverageFrameTime()202 if (std::abs(mLastRefreshRate.calculated.getValue() - refreshRate.getValue()) > in calculateRefreshRateIfPossible()204 !mLastRefreshRate.reported.equalsWithMargin(knownRefreshRate)) { in calculateRefreshRateIfPossible()205 mLastRefreshRate.calculated = refreshRate; in calculateRefreshRateIfPossible()206 mLastRefreshRate.reported = knownRefreshRate; in calculateRefreshRateIfPossible()210 to_string(refreshRate).c_str(), to_string(mLastRefreshRate.reported).c_str()); in calculateRefreshRateIfPossible()213 to_string(refreshRate).c_str(), to_string(mLastRefreshRate.reported).c_str()); in calculateRefreshRateIfPossible()217 return mLastRefreshRate.reported.isValid() ? std::make_optional(mLastRefreshRate.reported) in calculateRefreshRateIfPossible()230 mLastRefreshRate.animatingOrInfrequent = true; in getRefreshRateVote()236 mLastRefreshRate.animatingOrInfrequent = true; in getRefreshRateVote()[all …]
184 mLastRefreshRate = {}; in onLayerInactive()284 RefreshRateHeuristicData mLastRefreshRate; variable
37 layerInfo.mLastRefreshRate.reported = fps; in setLastRefreshRate()38 layerInfo.mLastRefreshRate.calculated = fps; in setLastRefreshRate()