Searched refs:mHapticChannelMask (Results 1 – 4 of 4) sorted by relevance
78 if (trackChannelMask == (track->channelMask | track->mHapticChannelMask) in setChannelMasks()104 track->mHapticChannelMask = hapticChannelMask; in setChannelMasks()397 track->channelMask | track->mHapticChannelMask), in setParameter()526 t->mHapticChannelMask = static_cast<audio_channel_mask_t>( in postCreateTrack()528 t->mHapticChannelCount = audio_channel_count_from_out_mask(t->mHapticChannelMask); in postCreateTrack()
141 audio_channel_mask_t mHapticChannelMask; member
2171 if (mHapticChannelMask != AUDIO_CHANNEL_NONE) { in dumpInternals_l()2172 dprintf(fd, " Haptic channel mask: %#x (%s)\n", mHapticChannelMask, in dumpInternals_l()2259 (channelMask == (mChannelMask | mHapticChannelMask) || in createTrack_l()2692 if (mHapticChannelMask != AUDIO_CHANNEL_NONE in addTrack_l()3068 mHapticChannelCount = audio_channel_count_from_out_mask(mHapticChannelMask); in readOutputParameters_l()3094 (int32_t)mHapticChannelMask) in readOutputParameters_l()4781 mChannelMask | mHapticChannelMask); // mPipeSink channel mask for in MixerThread()4796 state->mSinkChannelMask = mHapticChannelMask == AUDIO_CHANNEL_NONE in MixerThread()5583 (void *)(uintptr_t)(mChannelMask | mHapticChannelMask)); in prepareTracks_l()5589 (void *)(uintptr_t)(mMixerChannelMask | mHapticChannelMask)); in prepareTracks_l()[all …]
1046 return mHapticChannelMask; in hapticChannelMask()1049 return (mHapticChannelMask & AUDIO_CHANNEL_HAPTIC_ALL) != AUDIO_CHANNEL_NONE; in supportsHapticPlayback()1155 audio_channel_mask_t mHapticChannelMask = AUDIO_CHANNEL_NONE; variable