Searched refs:mHandoutTotalBufferCount (Results 1 – 4 of 4) sorted by relevance
42 mHandoutTotalBufferCount(0), in Camera3IOStreamBase()65 __FUNCTION__, mId, mHandoutTotalBufferCount, signalTime); in hasOutstandingBuffersLocked()66 if (mHandoutTotalBufferCount > 0 || signalTime == INT64_MAX) { in hasOutstandingBuffersLocked()93 mTotalBufferCount, mHandoutTotalBufferCount); in dump()129 return (mHandoutTotalBufferCount - mHandoutOutputBufferCount); in getHandoutInputBufferCountLocked()146 if (mHandoutTotalBufferCount > 0) { in disconnectLocked()148 __FUNCTION__, mHandoutTotalBufferCount); in disconnectLocked()174 if (mHandoutTotalBufferCount == 0 && mState != STATE_IN_CONFIG && in handoutBufferLocked()186 mHandoutTotalBufferCount++; in handoutBufferLocked()215 if (mHandoutTotalBufferCount == 0) { in returnBufferPreconditionCheckLocked()[all …]
56 size_t mHandoutTotalBufferCount; variable
269 if (mHandoutTotalBufferCount == 1) { in returnBufferLocked()550 mHandoutTotalBufferCount = 0; in configureConsumerQueueLocked()663 camera_stream::max_buffers) - mHandoutTotalBufferCount; in getBufferLockedCommon()
237 mHandoutTotalBufferCount = 0; in configureQueueLocked()