Searched refs:mFirstFrame (Results 1 – 6 of 6) sorted by relevance
33 private boolean mFirstFrame = true; field in RemoteFadeOutAnimationListener44 if (mFirstFrame) { in onAnimationUpdate()48 mFirstFrame = false; in onAnimationUpdate()
108 private boolean mFirstFrame; field in SurfaceTextureSource177 mFirstFrame = true; in open()185 if (mWaitForNewFrame || mFirstFrame) { in process()202 mFirstFrame = false; in process()
158 private long mFirstFrame = -1; field in AnimatorSet975 return (long) ((mLastFrameTime - mFirstFrame) / durationScale);977 return (long) ((mLastFrameTime - mFirstFrame - mStartDelay) / durationScale);1008 if (mFirstFrame < 0) {1009 mFirstFrame = frameTime;1022 mFirstFrame += (frameTime - mPauseTime);1032 mFirstFrame = (long) (frameTime - (mSeekState.getPlayTime() + mStartDelay)1038 if (!mReversing && frameTime < mFirstFrame + mStartDelay * durationScale) {1045 long unscaledPlayTime = (long) ((frameTime - mFirstFrame) / durationScale);1286 mFirstFrame = -1;[all …]
418 batch->mFirstFrame = frameNumber; in registerBatch()420 batch->mLastFrame = batch->mFirstFrame + batch->mBatchSize - 1; in registerBatch()437 uint32_t frameMin = mInflightBatches[0]->mFirstFrame; in getBatch()443 if (frameNumber >= mInflightBatches[i]->mFirstFrame && in getBatch()569 results[i].frameNumber = batch->mFirstFrame + i; in sendBatchBuffersLocked()
207 uint32_t mFirstFrame; member
865 Landroid/animation/AnimatorSet;->mFirstFrame:J