Home
last modified time | relevance | path

Searched refs:mFilteringEnabled (Results 1 – 6 of 6) sorted by relevance

/aosp12/frameworks/native/libs/nativedisplay/surfacetexture/
H A DSurfaceTexture.cpp48 mFilteringEnabled(true), in SurfaceTexture()
73 mFilteringEnabled(true), in SurfaceTexture()
251 bool needsRecompute = mFilteringEnabled != enabled; in setFilteringEnabled()
252 mFilteringEnabled = enabled; in setFilteringEnabled()
272 mFilteringEnabled); in computeCurrentTransformMatrixLocked()
/aosp12/frameworks/native/services/surfaceflinger/
H A DBufferLayerConsumer.cpp75 mFilteringEnabled(true), in BufferLayerConsumer()
291 bool needsRecompute = mFilteringEnabled != enabled; in setFilteringEnabled()
292 mFilteringEnabled = enabled; in setFilteringEnabled()
314 mFilteringEnabled); in computeCurrentTransformMatrixLocked()
H A DBufferLayerConsumer.h316 bool mFilteringEnabled; variable
/aosp12/frameworks/native/libs/gui/
H A DGLConsumer.cpp116 mFilteringEnabled(true), in GLConsumer()
145 mFilteringEnabled(true), in GLConsumer()
724 bool needsRecompute = mFilteringEnabled != enabled; in setFilteringEnabled()
725 mFilteringEnabled = enabled; in setFilteringEnabled()
745 mCurrentTransform, mFilteringEnabled); in computeCurrentTransformMatrixLocked()
/aosp12/frameworks/native/libs/nativedisplay/include/surfacetexture/
H A DSurfaceTexture.h404 bool mFilteringEnabled; variable
/aosp12/frameworks/native/libs/gui/include/gui/
H A DGLConsumer.h425 bool mFilteringEnabled; variable