Searched refs:mEffectiveShadowRadius (Results 1 – 2 of 2) sorted by relevance
358 mEffectiveShadowRadius = s.shadowRadius; in computeBounds()360 mEffectiveShadowRadius = parentShadowRadius; in computeBounds()365 const float childShadowRadius = canDrawShadows() ? 0.f : mEffectiveShadowRadius; in computeBounds()412 compositionState->shadowRadius = mEffectiveShadowRadius; in prepareBasicGeometryCompositionState()1611 newParent->mEffectiveShadowRadius); in setChildrenDrawingParent()1987 state.length = mEffectiveShadowRadius; in prepareShadowClientComposition()2093 layerInfo->set_shadow_radius(mEffectiveShadowRadius); in writeToProtoDrawingState()
767 bool drawShadows() const { return mEffectiveShadowRadius > 0.f; }; in drawShadows()1116 float mEffectiveShadowRadius = 0.f; variable