Searched refs:mDisplayP3ToSrgb (Results 1 – 4 of 4) sorted by relevance
214 mat4 mDisplayP3ToSrgb; variable
433 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz; in GLESRenderEngine()1519 managedState.outputTransformMatrix = mDisplayP3ToSrgb; in drawMesh()
202 mat4 mDisplayP3ToSrgb; variable
386 mDisplayP3ToSrgb = mXyzToSrgb * mDisplayP3ToXyz; in GLESRenderEngine()1440 managedState.outputTransformMatrix = mDisplayP3ToSrgb; in drawMesh()