Searched refs:mCurrentRenderer (Results 1 – 4 of 4) sorted by relevance
41 if (mCurrentRenderer != nullptr) { in ~DisplayUseCase()42 mCurrentRenderer->deactivate(); in ~DisplayUseCase()43 mCurrentRenderer = nullptr; // It's a smart pointer, so destructs on assignment to null in ~DisplayUseCase()123 mCurrentRenderer = std::make_unique<RenderDirectView>(); in startVideoStream()124 if (!mCurrentRenderer) { in startVideoStream()133 if (!mCurrentRenderer->activate()) { in startVideoStream()236 bool result = mCurrentRenderer->drawFrame(tgtBuffer, mImageBuffer); in streamFrame()
62 std::unique_ptr<RenderBase> mCurrentRenderer; variable
188 if (mCurrentRenderer) { in updateLoop()201 if (!mCurrentRenderer->drawFrame(convertBufferDesc(tgtBuffer))) { in updateLoop()225 if (mCurrentRenderer) { in updateLoop()227 mCurrentRenderer->deactivate(); in updateLoop()369 if (mCurrentRenderer != nullptr) { in configureEvsPipeline()370 mCurrentRenderer->deactivate(); in configureEvsPipeline()371 mCurrentRenderer = nullptr; // It's a smart pointer, so destructs on assignment to null in configureEvsPipeline()384 mCurrentRenderer = std::move(mDesiredRenderer); in configureEvsPipeline()389 if (!mCurrentRenderer->activate()) { in configureEvsPipeline()412 if (mCurrentRenderer != nullptr && desiredState == State::REVERSE) { in configureEvsPipeline()
106 std::unique_ptr<RenderBase> mCurrentRenderer; variable