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Searched refs:mAssetPaths (Results 1 – 2 of 2) sorted by relevance

/aosp12/frameworks/base/libs/androidfw/
H A DAssetManager.cpp164 if (mAssetPaths[i].rawFd >= 0 && mAssetPaths[i].zip == NULL) { in ~AssetManager()
165 close(mAssetPaths[i].rawFd); in ~AssetManager()
213 ssize_t apPos = mAssetPaths.add(ap); in addAssetPath()
225 mAssetPaths.add(oap); in addAssetPath()
291 mAssetPaths.add(oap); in addOverlayPath()
386 if (which < mAssetPaths.size()) { in getAssetPath()
448 size_t i = mAssetPaths.size(); in open()
478 size_t i = mAssetPaths.size(); in openNonAsset()
501 if (which < mAssetPaths.size()) { in openNonAsset()
991 size_t i = mAssetPaths.size(); in openDir()
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/aosp12/frameworks/base/libs/androidfw/include/androidfw/
H A DAssetManager.h347 Vector<asset_path> mAssetPaths; variable