Searched refs:mAmbientShadowGeometry (Results 1 – 4 of 4) sorted by relevance
/aosp12/frameworks/native/libs/renderengine/gl/ |
H A D | GLShadowVertexGenerator.cpp | 40 mAmbientShadowGeometry = getAmbientShadowGeometry(casterRect, casterCornerRadius, casterZ, in GLShadowVertexGenerator() 42 mAmbientShadowVertexCount = getVertexCountForGeometry(*mAmbientShadowGeometry.get()); in GLShadowVertexGenerator() 43 mAmbientShadowIndexCount = getIndexCountForGeometry(*mAmbientShadowGeometry.get()); in GLShadowVertexGenerator() 73 fillVerticesForGeometry(*mAmbientShadowGeometry.get(), mAmbientShadowVertexCount, position, in fillVertices() 86 fillIndicesForGeometry(*mAmbientShadowGeometry.get(), mAmbientShadowIndexCount, in fillIndices()
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H A D | GLShadowVertexGenerator.h | 53 std::unique_ptr<Geometry> mAmbientShadowGeometry; variable
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/aosp12/frameworks/av/media/libstagefright/renderfright/gl/ |
H A D | GLShadowVertexGenerator.cpp | 40 mAmbientShadowGeometry = getAmbientShadowGeometry(casterRect, casterCornerRadius, casterZ, in GLShadowVertexGenerator() 42 mAmbientShadowVertexCount = getVertexCountForGeometry(*mAmbientShadowGeometry.get()); in GLShadowVertexGenerator() 43 mAmbientShadowIndexCount = getIndexCountForGeometry(*mAmbientShadowGeometry.get()); in GLShadowVertexGenerator() 73 fillVerticesForGeometry(*mAmbientShadowGeometry.get(), mAmbientShadowVertexCount, position, in fillVertices() 86 fillIndicesForGeometry(*mAmbientShadowGeometry.get(), mAmbientShadowIndexCount, in fillIndices()
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H A D | GLShadowVertexGenerator.h | 53 std::unique_ptr<Geometry> mAmbientShadowGeometry; variable
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