Searched refs:loopMainThreadForAtLeast (Results 1 – 11 of 11) sorted by relevance
98 loopMainThreadForAtLeast(10); in injectMotionEventSequence()111 public void loopMainThreadForAtLeast(long millisDelay) { in loopMainThreadForAtLeast() method in MouseUiController112 mUiController.loopMainThreadForAtLeast(millisDelay); in loopMainThreadForAtLeast()
185 uiController.loopMainThreadForAtLeast(doubleTapMinimumTimeout);334 uiController.loopMainThreadForAtLeast(timeUntilDesired); in sendLinearDrag()340 uiController.loopMainThreadForAtLeast(WAIT_BEFORE_SENDING_UP); in sendLinearDrag()375 uiController.loopMainThreadForAtLeast(longPressTimeout); in performLongPress()395 uiController.loopMainThreadForAtLeast(doubleTapMinimumTimeout); in performDoubleTap()477 uiController.loopMainThreadForAtLeast(duration); in perform()
59 uiController.loopMainThreadForAtLeast(doubleTapTimeout); in perform()
59 uiController.loopMainThreadForAtLeast(doubleTapMinimumTimeout); in sendTap()
260 uiController.loopMainThreadForAtLeast(SLEEP_DURATION);
118 uiController.loopMainThreadForAtLeast(200); in touchDownAndUp()157 uiController.loopMainThreadForAtLeast(200);160 uiController.loopMainThreadForAtLeast(100);
71 uiController.loopMainThreadForAtLeast(50); in perform()
76 uiController.loopMainThreadForAtLeast(50); in perform()
157 uiController.loopMainThreadForAtLeast(millis);
144 uiController.loopMainThreadForAtLeast(800); in sendPinchZoomAction()