Searched refs:lineRoundPointIntersectFromTop (Results 1 – 1 of 1) sorted by relevance
146 float lineRoundPointIntersectFromTop = (float) (height - (p * cos(theta))); in addDownPointingRoundedTriangleToPath() local158 lineRoundPointIntersectFromTop); in addDownPointingRoundedTriangleToPath()