/aosp12/frameworks/base/libs/hwui/tests/unit/ |
H A D | SkiaPipelineTests.cpp | 49 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local 72 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local 96 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local 135 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local 151 ASSERT_TRUE(layerUpdateQueue.entries().empty()); in RENDERTHREAD_SKIA_PIPELINE_TEST() 163 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local 290 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local 322 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local 360 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local 389 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local [all …]
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H A D | RenderNodeTests.cpp | 317 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_TEST() local 319 info.layerUpdateQueue = &layerUpdateQueue; in RENDERTHREAD_TEST() 330 ASSERT_FALSE(info.layerUpdateQueue->entries().empty()); in RENDERTHREAD_TEST() 331 EXPECT_EQ(rootNode.get(), info.layerUpdateQueue->entries().at(0).renderNode.get()); in RENDERTHREAD_TEST() 332 EXPECT_EQ(uirenderer::Rect(0, 0, 200, 400), info.layerUpdateQueue->entries().at(0).damage); in RENDERTHREAD_TEST()
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H A D | RenderNodeDrawableTests.cpp | 536 LayerUpdateQueue layerUpdateQueue; in RENDERTHREAD_SKIA_PIPELINE_TEST() local 537 layerUpdateQueue.enqueueLayerWithDamage(child.get(), in RENDERTHREAD_SKIA_PIPELINE_TEST() 540 pipeline->renderLayersImpl(layerUpdateQueue, true); in RENDERTHREAD_SKIA_PIPELINE_TEST()
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/aosp12/frameworks/base/libs/hwui/pipeline/skia/ |
H A D | SkiaVulkanPipeline.cpp | 69 LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds, in draw() argument 78 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, backBuffer, in draw() 93 layerUpdateQueue->clear(); in draw()
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H A D | SkiaOpenGLPipeline.cpp | 74 LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds, in draw() argument 108 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface, in draw() 123 layerUpdateQueue->clear(); in draw()
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H A D | SkiaOpenGLPipeline.h | 40 const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
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H A D | SkiaVulkanPipeline.h | 37 const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
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H A D | SkiaPipeline.cpp | 84 LayerUpdateQueue* layerUpdateQueue, bool opaque, in renderLayers() argument 88 renderLayersImpl(*layerUpdateQueue, opaque); in renderLayers() 89 layerUpdateQueue->clear(); in renderLayers()
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H A D | SkiaPipeline.h | 45 void renderLayers(const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
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/aosp12/frameworks/base/libs/hwui/renderthread/ |
H A D | IRenderPipeline.h | 53 const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue, 66 LayerUpdateQueue* layerUpdateQueue, bool opaque,
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H A D | CanvasContext.cpp | 364 info.layerUpdateQueue = &mLayerUpdateQueue; in prepareTree() 787 info.layerUpdateQueue = &mLayerUpdateQueue; in buildLayer()
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/aosp12/frameworks/base/libs/hwui/ |
H A D | TreeInfo.h | 92 LayerUpdateQueue* layerUpdateQueue = nullptr; variable
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H A D | RenderNode.cpp | 197 info.layerUpdateQueue->enqueueLayerWithDamage(this, dirty); in pushLayerUpdate()
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