Searched refs:layerKey (Results 1 – 2 of 2) sorted by relevance
485 if (!displayStats.stats.count(layerKey)) { in flushAvailableRecordsToStatsLocked()488 displayStats.stats[layerKey].uid = uid; in flushAvailableRecordsToStatsLocked()489 displayStats.stats[layerKey].layerName = layerName; in flushAvailableRecordsToStatsLocked()490 displayStats.stats[layerKey].gameMode = gameMode; in flushAvailableRecordsToStatsLocked()493 displayStats.stats[layerKey].setFrameRateVote = frameRateVote; in flushAvailableRecordsToStatsLocked()844 if (!timelineStats.stats.count(layerKey)) { in incrementJankyFrames()845 layerKey = {info.uid, kDefaultLayerName, kDefaultGameMode}; in incrementJankyFrames()847 timelineStats.stats[layerKey].renderRateBucket = renderRateBucket; in incrementJankyFrames()848 timelineStats.stats[layerKey].uid = info.uid; in incrementJankyFrames()849 timelineStats.stats[layerKey].layerName = kDefaultLayerName; in incrementJankyFrames()[all …]
275 for (const auto& layerKey : mLayerResources) { in getLayers() local276 layers.push_back(layerKey.first); in getLayers()