Searched refs:layerFECompositionState (Results 1 – 3 of 3) sorted by relevance
115 layerFECompositionState); in TEST_F()124 layerFECompositionState); in TEST_F()131 layerFECompositionState); in TEST_F()140 layerFECompositionState); in TEST_F()149 layerFECompositionState); in TEST_F()280 layerFECompositionState.compositionType = in TEST_F()293 layerFECompositionState.compositionType = in TEST_F()305 layerFECompositionState.compositionType = in TEST_F()327 layerFECompositionState.compositionType = in TEST_F()677 layerFECompositionState.buffer = in TEST_F()[all …]
79 LayerFECompositionState layerFECompositionState; member108 .WillRepeatedly(Return(&testLayer->layerFECompositionState)); in SetUp()554 auto& layerFECompositionState = mTestLayers[0]->layerFECompositionState; in TEST_F() local555 layerFECompositionState.buffer = sp<GraphicBuffer>::make(); in TEST_F()556 layerFECompositionState.forceClientComposition = true; in TEST_F()579 mTestLayers[0]->layerFECompositionState.isOpaque = false; in TEST_F()594 mTestLayers[0]->layerFECompositionState.isOpaque = true; in TEST_F()609 mTestLayers[0]->layerFECompositionState.isOpaque = false; in TEST_F()746 mTestLayers[0]->layerFECompositionState.isOpaque = true; in TEST_F()784 mTestLayers[1]->layerFECompositionState.backgroundBlurRadius = 1; in TEST_F()[all …]
85 LayerFECompositionState layerFECompositionState; member108 testLayer->layerFECompositionState.buffer = in SetUp()121 .WillRepeatedly(Return(&testLayer->layerFECompositionState)); in SetUp()611 renderengine::ExternalTexture>(mTestLayers[2]->layerFECompositionState.buffer, in TEST_F()667 mTestLayers[1]->layerFECompositionState.backgroundBlurRadius = 1; in TEST_F()713 mTestLayers[1]->layerFECompositionState.backgroundBlurRadius = 1; in TEST_F()758 mTestLayers[1]->layerFECompositionState.backgroundBlurRadius = 1; in TEST_F()811 mTestLayers[2]->layerFECompositionState.backgroundBlurRadius = 1; in TEST_F()