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Searched refs:isValidHandle (Results 1 – 1 of 1) sorted by relevance

/aosp12/frameworks/av/media/codec2/vndk/
H A DC2Buffer.cpp411 bool isValidHandle = sAllocator->checkHandle(handle); in CreateLinearBlock() local
414 if (isValidHandle) { in CreateLinearBlock()
438 bool isValidHandle = sAllocator->checkHandle(cHandle); in CreateLinearBlock() local
441 if (isValidHandle) { in CreateLinearBlock()