Searched refs:isRenderable (Results 1 – 10 of 10) sorted by relevance
212 bool isRenderable) { in mapExternalTextureBuffer() argument220 instance.mapExternalTextureBuffer(buffer, isRenderable); in mapExternalTextureBuffer()
71 void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, bool isRenderable) override;
101 << (isRenderable() ? "" : ", empty") in output()146 if (isRenderable()) { in damageSelf()178 if (CC_LIKELY(layerType != LayerType::RenderLayer) || CC_UNLIKELY(!isRenderable()) || in pushLayerUpdate()
112 bool isRenderable() const { return mDisplayList.hasContent(); } in isRenderable() function
214 virtual void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, bool isRenderable) = 0;
77 void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, bool isRenderable) override;
516 bool isRenderable) { in mapExternalTextureBuffer() argument545 isRenderable, mTextureCleanupMgr); in mapExternalTextureBuffer()
106 void mapExternalTextureBuffer(const sp<GraphicBuffer>& buffer, bool isRenderable)
145 if ((mProjectedDisplayList == nullptr && !renderNode->isRenderable()) || in forceDraw()
410 if (mRenderNodes.size() > 2 && !mRenderNodes[1]->isRenderable()) { in prepareTree()