Searched refs:inputDetection (Results 1 – 1 of 1) sorted by relevance
188 convertToPoint3D(inputDetection.headPosition), in convertToGazeDetection()192 inputDetection.gazeTarget, in convertToGazeDetection()193 inputDetection.timeOnTargetMillis); in convertToGazeDetection()199 inputDetection) { in convertToDriverMonitoringDetection()202 inputDetection.isLookingOnRoad, in convertToDriverMonitoringDetection()203 inputDetection.gazeDurationMillis); in convertToDriverMonitoringDetection()209 return inputDetection.isOccupantDetected; in convertToPresence()218 if (inputDetection.presenceData != null && inputDetection.presenceData.length > 0) { in convertToDetectionEvent()224 if (inputDetection.gazeData != null && inputDetection.gazeData.length > 0) { in convertToDetectionEvent()230 if (inputDetection.attentionData != null && inputDetection.attentionData.length > 0) { in convertToDetectionEvent()[all …]