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Searched refs:hasGraphicBuffer (Results 1 – 1 of 1) sorted by relevance

/aosp12/frameworks/native/libs/gui/
H A DScreenCaptureResults.cpp45 bool hasGraphicBuffer; in readFromParcel() local
46 SAFE_PARCEL(parcel->readBool, &hasGraphicBuffer); in readFromParcel()
47 if (hasGraphicBuffer) { in readFromParcel()