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Searched refs:graphicBufferHandle (Results 1 – 4 of 4) sorted by relevance

/aosp12/frameworks/native/libs/nativedisplay/include/surfacetexture/
H A DEGLConsumer.h183 const native_handle* graphicBufferHandle() { in graphicBufferHandle() function
/aosp12/frameworks/native/libs/gui/include/gui/
H A DGLConsumer.h316 const native_handle* graphicBufferHandle() { in graphicBufferHandle() function
/aosp12/frameworks/native/libs/nativedisplay/surfacetexture/
H A DEGLConsumer.cpp276 mCurrentTextureImage != nullptr ? mCurrentTextureImage->graphicBufferHandle() in updateAndReleaseLocked()
/aosp12/frameworks/native/libs/gui/
H A DGLConsumer.cpp409 mCurrentTextureImage->graphicBufferHandle() : nullptr, in updateAndReleaseLocked()