Searched refs:gpu_count (Results 1 – 9 of 9) sorted by relevance
125 uint32_t gpu_count = 0; in HandleToneMap() local132 gpu_count++; in HandleToneMap()138 if (!gpu_count) { in HandleToneMap()
173 uint32_t gpu_count = 0; in HandleToneMap() local180 gpu_count++; in HandleToneMap()186 if (!gpu_count) { in HandleToneMap()
173 uint32_t gpu_count = 0; in HandleToneMap() local180 gpu_count++; in HandleToneMap()187 if (!gpu_count) { in HandleToneMap()
171 uint32_t gpu_count = 0; in HandleToneMap() local178 gpu_count++; in HandleToneMap()185 if (!gpu_count) { in HandleToneMap()
174 uint32_t gpu_count = 0; in HandleToneMap() local181 gpu_count++; in HandleToneMap()188 if (!gpu_count) { in HandleToneMap()
5346 size_t gpu_count = 0; in traceLayerTypes() local5357 gpu_count++; in traceLayerTypes()5369 ATRACE_INT("HWComposer: GPU Layer", gpu_count); in traceLayerTypes()