Searched refs:globalShadowSettings (Results 1 – 3 of 3) sorted by relevance
405 globalShadowSettings = other.globalShadowSettings;417 renderengine::ShadowSettings globalShadowSettings; variable
6722 mCurrentState.globalShadowSettings.ambientColor = vec4(ambientColor); in setGlobalShadowSettings()6723 mCurrentState.globalShadowSettings.spotColor = vec4(spotColor); in setGlobalShadowSettings()6724 mCurrentState.globalShadowSettings.lightPos.y = lightPosY; in setGlobalShadowSettings()6725 mCurrentState.globalShadowSettings.lightPos.z = lightPosZ; in setGlobalShadowSettings()6726 mCurrentState.globalShadowSettings.lightRadius = lightRadius; in setGlobalShadowSettings()6729 mCurrentState.globalShadowSettings.lightPos.x = 0.f; in setGlobalShadowSettings()6730 mCurrentState.globalShadowSettings.length = 0.f; in setGlobalShadowSettings()
1975 renderengine::ShadowSettings state = mFlinger->mDrawingState.globalShadowSettings; in prepareShadowClientComposition()