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Searched refs:globalShadowSettings (Results 1 – 3 of 3) sorted by relevance

/aosp12/frameworks/native/services/surfaceflinger/
H A DSurfaceFlinger.h405 globalShadowSettings = other.globalShadowSettings;
417 renderengine::ShadowSettings globalShadowSettings; variable
H A DSurfaceFlinger.cpp6722 mCurrentState.globalShadowSettings.ambientColor = vec4(ambientColor); in setGlobalShadowSettings()
6723 mCurrentState.globalShadowSettings.spotColor = vec4(spotColor); in setGlobalShadowSettings()
6724 mCurrentState.globalShadowSettings.lightPos.y = lightPosY; in setGlobalShadowSettings()
6725 mCurrentState.globalShadowSettings.lightPos.z = lightPosZ; in setGlobalShadowSettings()
6726 mCurrentState.globalShadowSettings.lightRadius = lightRadius; in setGlobalShadowSettings()
6729 mCurrentState.globalShadowSettings.lightPos.x = 0.f; in setGlobalShadowSettings()
6730 mCurrentState.globalShadowSettings.length = 0.f; in setGlobalShadowSettings()
H A DLayer.cpp1975 renderengine::ShadowSettings state = mFlinger->mDrawingState.globalShadowSettings; in prepareShadowClientComposition()