Searched refs:glFramebuffer (Results 1 – 2 of 2) sorted by relevance
946 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer); in bindFrameBuffer() local947 EGLImageKHR eglImage = glFramebuffer->getEGLImage(); in bindFrameBuffer()948 uint32_t textureName = glFramebuffer->getTextureName(); in bindFrameBuffer()949 uint32_t framebufferName = glFramebuffer->getFramebufferName(); in bindFrameBuffer()987 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing()); in cleanupPostRender() local988 glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer); in cleanupPostRender()999 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing()); in cleanFramebufferCache() local1000 glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer); in cleanFramebufferCache()
881 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(framebuffer); in bindFrameBuffer() local882 EGLImageKHR eglImage = glFramebuffer->getEGLImage(); in bindFrameBuffer()883 uint32_t textureName = glFramebuffer->getTextureName(); in bindFrameBuffer()884 uint32_t framebufferName = glFramebuffer->getFramebufferName(); in bindFrameBuffer()942 GLFramebuffer* glFramebuffer = static_cast<GLFramebuffer*>(getFramebufferForDrawing()); in cleanupPostRender() local943 glFramebuffer->allocateBuffers(1, 1, mPlaceholderDrawBuffer); in cleanupPostRender()