Searched refs:getInputChannelName (Results 1 – 4 of 4) sorted by relevance
/aosp12/frameworks/base/core/jni/ |
H A D | android_view_InputEventReceiver.cpp | 114 const std::string getInputChannelName() { in getInputChannelName() function in android::NativeInputEventReceiver 156 ALOGD("channel '%s' ~ Finished input event.", getInputChannelName().c_str()); in finishInputEvent() 170 ALOGD("channel '%s' ~ %s", getInputChannelName().c_str(), __func__); in reportTimeline() 237 getInputChannelName().c_str(), mOutboundQueue.size()); in processOutboundEvents() 273 getInputChannelName().c_str(), events); in handleEvent() 295 getInputChannelName().c_str(), events); in handleEvent() 303 getInputChannelName().c_str(), toString(consumeBatches), frameTime); in consumeEvents() 335 getInputChannelName().c_str()); in consumeEvents() 343 getInputChannelName().c_str()); in consumeEvents() 406 getInputChannelName().c_str(), in consumeEvents() [all …]
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H A D | android_view_InputEventSender.cpp | 74 const std::string getInputChannelName() { in getInputChannelName() function in android::NativeInputEventSender 110 ALOGD("channel '%s' ~ Disposing input event sender.", getInputChannelName().c_str()); in dispose() 131 getInputChannelName().c_str(), status); in sendKeyEvent() 167 getInputChannelName().c_str(), status); in sendMotionEvent() 182 getInputChannelName().c_str(), events); in handleEvent() 190 getInputChannelName().c_str(), events); in handleEvent() 202 ALOGD("channel '%s' ~ Receiving finished signals.", getInputChannelName().c_str()); in processConsumerResponse() 208 getInputChannelName().c_str()); in processConsumerResponse() 220 getInputChannelName().c_str(), status); in processConsumerResponse() 250 getInputChannelName().c_str(), timeline.inputEventId, in notifyConsumerResponse() [all …]
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/aosp12/frameworks/native/services/inputflinger/dispatcher/ |
H A D | Connection.h | 65 inline const std::string getInputChannelName() const { return inputChannel->getName(); } in getInputChannelName() function
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H A D | InputDispatcher.cpp | 2813 connection->getInputChannelName().c_str(), inputTarget.flags, in prepareDispatchCycleLocked() 2843 connection->getInputChannelName().c_str()); in prepareDispatchCycleLocked() 2925 connection->getInputChannelName().c_str()); in enqueueDispatchEntryLocked() 2959 connection->getInputChannelName().c_str()); in enqueueDispatchEntryLocked() 2979 connection->getInputChannelName().c_str()); in enqueueDispatchEntryLocked() 3268 connection->getInputChannelName().c_str()); in startDispatchCycleLocked() 3355 connection->getInputChannelName().c_str(), toString(notify)); in abortBrokenDispatchCycleLocked() 3405 connection->getInputChannelName().c_str(), events); in handleReceiveCallback() 3458 connection->getInputChannelName().c_str(), events); in handleReceiveCallback() 5497 return connection->getInputChannelName(); in getConnectionNameLocked() [all …]
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