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Searched refs:getInputChannelName (Results 1 – 4 of 4) sorted by relevance

/aosp12/frameworks/base/core/jni/
H A Dandroid_view_InputEventReceiver.cpp114 const std::string getInputChannelName() { in getInputChannelName() function in android::NativeInputEventReceiver
156 ALOGD("channel '%s' ~ Finished input event.", getInputChannelName().c_str()); in finishInputEvent()
170 ALOGD("channel '%s' ~ %s", getInputChannelName().c_str(), __func__); in reportTimeline()
237 getInputChannelName().c_str(), mOutboundQueue.size()); in processOutboundEvents()
273 getInputChannelName().c_str(), events); in handleEvent()
295 getInputChannelName().c_str(), events); in handleEvent()
303 getInputChannelName().c_str(), toString(consumeBatches), frameTime); in consumeEvents()
335 getInputChannelName().c_str()); in consumeEvents()
343 getInputChannelName().c_str()); in consumeEvents()
406 getInputChannelName().c_str(), in consumeEvents()
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H A Dandroid_view_InputEventSender.cpp74 const std::string getInputChannelName() { in getInputChannelName() function in android::NativeInputEventSender
110 ALOGD("channel '%s' ~ Disposing input event sender.", getInputChannelName().c_str()); in dispose()
131 getInputChannelName().c_str(), status); in sendKeyEvent()
167 getInputChannelName().c_str(), status); in sendMotionEvent()
182 getInputChannelName().c_str(), events); in handleEvent()
190 getInputChannelName().c_str(), events); in handleEvent()
202 ALOGD("channel '%s' ~ Receiving finished signals.", getInputChannelName().c_str()); in processConsumerResponse()
208 getInputChannelName().c_str()); in processConsumerResponse()
220 getInputChannelName().c_str(), status); in processConsumerResponse()
250 getInputChannelName().c_str(), timeline.inputEventId, in notifyConsumerResponse()
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/aosp12/frameworks/native/services/inputflinger/dispatcher/
H A DConnection.h65 inline const std::string getInputChannelName() const { return inputChannel->getName(); } in getInputChannelName() function
H A DInputDispatcher.cpp2813 connection->getInputChannelName().c_str(), inputTarget.flags, in prepareDispatchCycleLocked()
2843 connection->getInputChannelName().c_str()); in prepareDispatchCycleLocked()
2925 connection->getInputChannelName().c_str()); in enqueueDispatchEntryLocked()
2959 connection->getInputChannelName().c_str()); in enqueueDispatchEntryLocked()
2979 connection->getInputChannelName().c_str()); in enqueueDispatchEntryLocked()
3268 connection->getInputChannelName().c_str()); in startDispatchCycleLocked()
3355 connection->getInputChannelName().c_str(), toString(notify)); in abortBrokenDispatchCycleLocked()
3405 connection->getInputChannelName().c_str(), events); in handleReceiveCallback()
3458 connection->getInputChannelName().c_str(), events); in handleReceiveCallback()
5497 return connection->getInputChannelName(); in getConnectionNameLocked()
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