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Searched refs:getInputChannelLocked (Results 1 – 2 of 2) sorted by relevance

/aosp12/frameworks/native/services/inputflinger/dispatcher/
H A DInputDispatcher.cpp1303 std::shared_ptr<InputChannel> channel = getInputChannelLocked(entry->connectionToken); in dispatchFocusLocked()
1370 auto channel = getInputChannelLocked(token); in dispatchPointerCaptureChangedLocked()
1656 std::shared_ptr<InputChannel> channel = getInputChannelLocked(entry->connectionToken); in dispatchDragLocked()
2484 getInputChannelLocked(windowHandle->getToken()); in addWindowTargetLocked()
4450 std::shared_ptr<InputChannel> InputDispatcher::getInputChannelLocked( in getInputChannelLocked() function in android::inputdispatcher::InputDispatcher
4478 if ((getInputChannelLocked(handle->getToken()) == nullptr && in updateWindowHandlesForDisplayLocked()
4588 getInputChannelLocked(touchedWindow.windowHandle->getToken()); in setInputWindowsLocked()
4618 getInputChannelLocked(newWindowHandle->getToken()); in setInputWindowsLocked()
4711 getInputChannelLocked(oldFocusedWindowToken); in setFocusedDisplay()
5409 getInputChannelLocked(window.windowHandle->getToken()); in pilferPointers()
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H A DInputDispatcher.h339 std::shared_ptr<InputChannel> getInputChannelLocked(const sp<IBinder>& windowToken) const