Searched refs:gYuvTexSamplerHandle (Results 1 – 1 of 1) sorted by relevance
158 GLint gYuvTexSamplerHandle; variable169 gYuvTexSamplerHandle = glGetUniformLocation(gProgram, "yuvTexSampler"); in setupGraphics()172 gYuvTexSamplerHandle); in setupGraphics()274 glUniform1i(gYuvTexSamplerHandle, 0); in renderFrame()