Searched refs:gFragmentShader (Results 1 – 9 of 9) sorted by relevance
140 static const char gFragmentShader[] = in FragmentShaderSource() local159 return gFragmentShader; in FragmentShaderSource()
178 static const char gFragmentShader[] = in FragmentShaderSource() local187 return gFragmentShader; in FragmentShaderSource()
182 static const char gFragmentShader[] = in FragmentShaderSource() local193 return gFragmentShader; in FragmentShaderSource()
37 static const char gFragmentShader[] = "precision mediump float;\n" variable116 gProgram = createProgram(gVertexShader, gFragmentShader); in setupGraphics()
34 static const char gFragmentShader[] = variable98 pgm = load_program(gVertexShader, gFragmentShader); in prepare()
80 static const char gFragmentShader[] = "precision mediump float;\n" variable153 gProgram = createProgram(gVertexShader, gFragmentShader); in setupGraphics()
75 static const char gFragmentShader[] = "#extension GL_OES_EGL_image_external : require\n" variable161 gProgram = createProgram(gVertexShader, gFragmentShader); in setupGraphics()
71 static const char gFragmentShader[] = "precision mediump float;\n" variable167 gProgram = createProgram(gVertexShader, gFragmentShader); in setupGraphics()